SP Fallen Allay — Spirit of the Fallen

Fallen Allay SP / Spirit of the Fallen

"If the Allay's song is dragged into the shadow of plunder, it is no longer healing.\ It summons shrieks, marks prey, and lets Vexes tear the battlefield apart for it."

SP Fallen Allay is the dark-side evolution of the Allay line, aligned with the Pillager faction. It abandons SP Allay's mass healing and instead gains the battlefield pressure of summoning Vexes, marking targets, and clearing projectiles.


Form Profile

Item Description
Registry name my_addon:form_fallen_allay_sp
Classification Fallen branch of SP Allay
Affinity Pillager faction
Combat role Vex summoning / Target marking / Battlefield disruption

Evolution Requirements

Condition Requirement
Base form Vanilla Allay form (shape-shifter-curse:allay_sp)
Item Moon Essence Cross
Time Night of the Cursed Moon

Active Skills

Summon Vex (Primary)

Channel to summon Fallen Vexes under your control:

  • Channel 1 second.
  • If no Fallen Vex owned by you exists within 128 blocks, summon 2.
  • Vexes carry an owner:<uuid> tag, last 35 seconds.
  • While your Vexes live, the primary cooldown is pinned at ≥ 20 seconds to prevent re-summoning.
  • When the last Vex dies, the primary enters 20 second cooldown.
  • Channel interrupted by damage or purification → 10 second short cooldown.

Fallen Vexes prioritize glowing-marked targets, then players, hostile mobs, and other targets. They skip the owner, the owner's tamed creatures, their own Vexes, Pillager-faction mobs, and whitelisted protected targets.

Shadow Shriek (Secondary)

Channel to expose enemies and clear projectiles:

  • Channel 1 second.
  • Radius 25 blocks.
  • Applies Glowing for 8 seconds to non-whitelisted creatures.
  • Clears projectiles in range.
  • Cooldown 20 seconds on success.
  • Interrupted → 5 second short cooldown.

Passive Talents

Hate Mark

When SP Fallen Allay attacks a target or is attacked by one, the target gains Glowing for 10 seconds. Fallen Vexes prioritize attacking these marked targets.

Shadow Edge

When main-hand weapon mining level > 1, melee attacks gain +2 damage.

Pillager Faction

  • Pillagers, witches, and other Pillager-faction mobs do not attack it on sight.
  • It cannot normally attack Pillager-faction mobs either.
  • Nearby villagers are frightened by its presence.

Fallen Spirit Body

Inherits Allay's flight, slow-fall, powder-snow walking, no footstep sounds, and high-friction walking — plus fire immunity. It also inherits the −10 max HP frail body.

Carnivore Diet

Diet shifts from amethyst to cooked meat; other foods fit the fallen spirit poorly.


Weaknesses & Limits

Limit Notes
Very low HP 10 max HP; focus-fire forces reliance on flight and Vex pull
Summon cap Can't re-summon while your Vexes live; wait for death/expiry
Channel interruption Both skills need 1 s channel; damage/purify → short cooldown
Faction limit Can't normally attack Pillager-faction mobs
Armor limits Leggings and boots unsupported

Combat Role

Summon-Disruption Aerial Oppressor

The core loop is to apply Glowing with Shadow Shriek, then summon Vexes for sustained chase. It excels at disrupting back-line enemies, clearing projectiles, and forcing target movement. Not built for absorbing damage — use flight and Vex pressure to keep distance.


Inner Monologue

"After the crystal sound shatters, it still echoes.\ Only this time, what answers you is no longer a companion, but the shrieking wings within the shadow."